Whitepaper
search
⌘Ctrlk
Whitepaper
  • πŸ‘‹Welcome to Ultra Times
  • πŸš€The Vision
  • Ultra Times Community
    • πŸ‘¬Discord Server
    • πŸ“ͺJoin the Project
    • πŸ‘‹Core Team
    • πŸ’»Ultra Tech Alliance
  • UNIQ (NFT) Vox in Times
    • πŸ–ŠοΈIntroduction
    • πŸ§™β€β™‚οΈUNIQ Characters
    • 🏹UNIQ Equipments
    • ⏫UNIQ Power Booster
    • πŸ“Tokenomics
    • πŸ”§Utilities & Benefits
    • πŸ’°Profit Sharing
    • πŸ§‘Lore
  • ROADMAP
    • 🎯Goals
    • βš™οΈRoadmap Tech
    • πŸ“ŒMilestones
  • Revenue Streams
    • Business Model
      • Marketplace Fees
      • eSport Competitions
      • Affiliate partnerships with the Ultra Games platform
      • UNIQ + Royalties fees
      • Monetization of website traffic
      • Monetization of social media influence
      • IRL Events proceeds
      • Audits, Consulting, Development, and Premium Content - Web3 Gaming
      • Transaction fees associated with dApps
  • Partners
    • πŸ‘¨β€πŸ’ΌEquity Crowdfunding
    • 🎨Public Relations
  • Useful Links
    • πŸ’‘Ultra Times Social Media
    • ✨Ultra.io Social Media
    • ⚠️Disclaimer
gitbookPowered by GitBook
block-quoteOn this pagechevron-down
  1. Revenue Streams

Business Model

circle-check

Ultra Times provides a robust economic model that generates value and wealth through multiple revenue streams. These revenues will be shared with the community through Profit Sharing.

Below are the initial revenue sources for Ultra Times.

Marketplace Feeschevron-righteSport Competitionschevron-rightAffiliate partnerships with the Ultra Games platformchevron-rightUNIQ + Royalties feeschevron-rightMonetization of website trafficchevron-rightMonetization of social media influencechevron-rightIRL Events proceedschevron-rightAudits, Consulting, Development, and Premium Content - Web3 Gamingchevron-rightTransaction fees associated with dAppschevron-right
PreviousTheSandbox Gameschevron-leftNextMarketplace Feeschevron-right

Last updated 1 year ago